<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Vlad Shumov - Products, Games, and Build Notes</title><description>First-person notes from Vlad Shumov about building AI products, online games, and things for the internet.</description><link>https://vladshumov.com/</link><language>en-us</language><item><title>How I Built BuyerIQ in a Weekend and Found Paying Customers</title><link>https://vladshumov.com/blog/building-buyeriq-in-a-weekend/</link><guid isPermaLink="true">https://vladshumov.com/blog/building-buyeriq-in-a-weekend/</guid><description>The first weekend of BuyerIQ: turning research on LLM purchase-intent simulation into a product with seven paying customers.</description><pubDate>Tue, 04 Aug 2026 00:00:00 GMT</pubDate><category>BuyerIQ</category><category>AI market research</category><category>product validation</category><category>LLM purchase intent</category><author>Vlad Shumov</author></item><item><title>What I Learned Building Shinobi Story for 56,000+ Players</title><link>https://vladshumov.com/blog/building-shinobi-story/</link><guid isPermaLink="true">https://vladshumov.com/blog/building-shinobi-story/</guid><description>A first-person account of building and operating Shinobi Story from 2019 through 2024, and its August 2026 return as a standalone Unreal Engine MMORPG.</description><pubDate>Tue, 04 Aug 2026 00:00:00 GMT</pubDate><category>Shinobi Story</category><category>MMORPG development</category><category>Unreal Engine</category><category>live-service games</category><category>World of Warcraft modding</category><author>Vlad Shumov</author></item><item><title>Why I Prototyped a Skillshot MOBA Inside World of Warcraft</title><link>https://vladshumov.com/blog/prototyping-warsworn-inside-world-of-warcraft/</link><guid isPermaLink="true">https://vladshumov.com/blog/prototyping-warsworn-inside-world-of-warcraft/</guid><description>How Warsworn used the World of Warcraft engine to test a 50-class MMOBA with fully skillshot-based combat.</description><pubDate>Tue, 04 Aug 2026 00:00:00 GMT</pubDate><category>Warsworn</category><category>MOBA design</category><category>game prototyping</category><category>World of Warcraft modding</category><author>Vlad Shumov</author></item><item><title>Hello World</title><link>https://vladshumov.com/blog/hello-world/</link><guid isPermaLink="true">https://vladshumov.com/blog/hello-world/</guid><description>First post on the new site. A quick intro to what I&apos;m building and why.</description><pubDate>Mon, 24 Mar 2025 00:00:00 GMT</pubDate><category>product development</category><category>AI</category><category>game development</category><author>Vlad Shumov</author></item></channel></rss>